![]() ![]()
0 Comments
![]() ![]() The Combat Drone had some upgrades with Mass Effect 3, now you can equip rockets to it! The drone will now stun targets, and when it’s fully upgraded, it’ll shoot rockets at the enemies which does a very respectable amount of damage to them in a 1.5-meter radius. The main reason for maxing this out is the final upgrade, Tech Vulnerability, this’ll increase all tech damage done to the target by 100% for 10 seconds. Sabotage will turn synthetics into allies, or overheat their weapons. We take the Radius upgrade to hit more enemies with each cast, the Drain upgrade to improve the shield restoration by 50%, and the armor boost to reduce damage by 40% for 10 seconds. Energy Drain ¶Įnergy Drain is a staple power for Tali, it’ll strip the shields off enemies and distribute them back to her, improving her staying power. ![]() ![]() This section will go into more detail on why the Powers are chosen for this particular build. Recharge Speed > Tech Upgrade > Drone Specialist Shields & Damage > Shields & Damage > Rockets Backfire > Recharge Speed > Tech Vulnerability ![]() ![]() ![]() ![]() the problem is additional nvcp settings such "output color depth" and "output color format" don't work with any custom resolutions, why not?įor example if i select a stock resolution of 1920 x 1080 from the nvidia control panel, under "output color format" i can select rgb, ycbcr422 or ycbcr444, and from there, under "output color depth", i can select 8, 10 or 12 bpc.īut these options either aren't available or won't stick when using a custom resolution such a 1920 x 817, why is that? I've been experimenting with nvidia custom resolutions, including a 1920 x 817 rez as shown below in the quoted old post, and it's a very straightforward process. A google search led me to a 7 year old avs post by Chronoptimist (shown below) that touches on what i'm trying to figure out, and i'm hoping someone might be able to help me out. ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |